Indesman

Indesman

Indesman

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2010 ProChords 1.2 iPad, iPhone app


Here is a very interesting Music application, I was the SCRUM Product Owner / Master in the creation process of the application.

Prochords contains a huge database of more then 12.000 chord-progressions, and there is endless possibilities in twisting and tweaking your chord progressions to fit your exact needs.

The intuitive interface makes it easy for you to be creative and forget about technology, and just write the music you have in you.

My task in this exciting project has been to keep track of the offshore developers and making sure that all features needed was identified and documented and that the release schedule was kept. And to gather chord progressions form professional musicians, and verify them.  All chords was tested and all node sheets was scanned for later documentation and manually typed into the database.

And there was a lot of node sheets and a lot of data!! But we had been very lucky to have a very good team member, who knew how to type in things without adding errors and human bugs in the database.

The database was later tested with scripts,  to see the likelihood of any chord progression errors,  and all possible bugs we found, was then fixed manually.

Prochords is almost 2 years old now, and we are still working on making it better.

The new release 1.2 is designed for iPad, and we have implemented some new and most asked for features like the Recorder.

Prochords Home Page

Prochords 1.2 Tutorial video

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2009 Neuromarketing Backend Software


My project management role in this project was very interesting  and I really loved working on this project.  One of the very exciting  parts of the project  was that we had to combine the knowledge of a Neuroscientist  and my knowledge of how to make it user-friendly applications with a lot of features.

The software contains several modules;  create a new project and  upload  stimuli for testing, results viewer and report generator.












2009 Fixed EEG helmet concept for dry/wet electrodes

7 Comments


This is one of the most exciting projects  I have ever done.  The interesting part of this project is many fold  and requires a lot of insight  of human  skulls  and pressure  applied to the skin to make the physical connection,  and how to make a model that  can be modified  easily  for different applications and manufactured.  Then comes all the issues around the electronics  and making sure to pick up the signals correctly, but I won’t talk about that here.

One of the major interesting things in doing this project was to figure out how to apply at 10/20 system  in a solid model that was stiff helmet type that would fit a lot of different people.

One of the first things I did was I  it try to understand  where to go from on the head  so you would think the most people in one design.  One thing I realized when I designed the system, was  that if you want to fit a 10/20 system precisely, the points where you measure you will move, depending on the head size. You see this if you were blow up a balloon, and you mark a point on it, and blow it more up you see it moves. And if you look at the nature of the 10/20 system and vectors and angels, it result that the sphere and vector point crosses each other in different distance from the centre top point. (I hope it makes sense 🙂

Here are some of the pictures from the process of creating the element.

After two weeks of  hard work  it looked like this…

but my major question was how do I make  each arm fit the head  precisely.  so back to drawing board I have to work on a  more clever solution.

Second phase:

after a week off looking at this design I to build it in a different  way,  using  wires,  so  I measured up ahead according to  the 10/20 system.  and after three days look like this.  not a pretty sight but it gave me a very good idea of how the final one should look like.

now I really started to understand how the whole thing should be built in a very simple way.  and yet be very flexible and easy to reproduce in many samples.

so after a week  it looked like this.

now things start to move fast,  and I was able to make a new  design that looked cool and was easy to do.

here is how that looked,  after  bending it and man was that a good feeling when I put it on the first time.

the sensor head  suspension,  was made to fit any kind of hit no matter how  it looked at a given point.  so to be able to make it super  flexible in all directions, I decided to make it in  silicone where the  thickness of the  curved arms   would decide how  hard it would press against the head.  the first  sensor  head suspension looked like this.

It was now time to make the final  concept design of the helmet and put it together.

the sensors would look like this;

and

Here’s the final exploded electrode where you can see the little joystick  for   getting the pins through the hair,  and the  Orange suspension is made to push the sensor head into the hit no matter the angle  to the head scalp.

the final assembly looks like this  before bending,  kind of interesting I think still.



So now I just had to make it for real, and here we go….



and here is an electrode head…


and wired up… almost done 🙂

and after bending finishing it…

it looked like this:


and

2005 Nokia 8800

December 7, 2010


The Nokia 8800 was a huge project, that ended very well. I was very exciting to be among the people that made it happen. My role was as Total Product Offer Manager, and together with the Senior Product Manager, we designed the whole offering around the phone.

The major task was to re-create the Nokia Phones Premium Series, and create the whole foundation of the Premium Category.

My tasks was to focus on the total offering of the phone. This included the Sales box, brochures, Phone pouch, Headset and Wireless Bluetooth headset, chargers and a special Premium Service level, for repair and SW upgrades. I was also responsible for creation of the pre installed Apps. and Graphics and Music on the phone. I actually did a lot of the pictures my self 🙂

2008 Designing the OLTO sushi kit

November 30, 2010 2 Comments


In 2007, I set out to produce a sushi making kit, for the Danish market. It was produced in Singapore, Thailand, China and shipped to Denmark. The sushi kit is today sold by sushishoppen.dk.

We saw a growing interest in making sushi at home with the family and friends. So the project became; make sushi kit so that everybody can make nice sushi, without having any prior skills or education in sushi making.

Here is the final result as it looks today:

The final design ended up like a Chinese box, where everything was packed together inside, to optimize for space and later easy storage in the shelf.

 

But I need to take you back in time, to when I had the early ideas in 2005. I was doing a lot of sushi but I missed some very stylish equipment, that was in a Scandinavian design. I felt that all the Japanese tools was nice, but they didn’t follow a simple minimalistic style.

I sketched a my first drawings during a coffee break and here’s what it looked like… and I think you had to be me to see the potential in it 😉

So, soon after in 2006, I did a concept of a sushi kit that had the tools for doing sushi, how I would like it to be.

It was simple, clean, solid and minimalistic stylish in black, white and industrial ceramic .

From the beginning I was very fascinated about the idea of doing a very nice knife in ceramics, and I later did a concept on just knifes in ceramics.

I kind of like the first concept idea from 2006, it was very solid and it just the things you need.

The major point of the sushi set was to be able to create nice sushi’s by cutting out the fish in a nice shape, and here’s my first idea for how the knife should work.

and here’s how it ended up looking in the final product.

During the creative process I realized that the thing to hold the wasabi, soya and ginger pickles, I first thought of, took too much space, and could be made more simple then the first concept.

and here is some nice shots of it.

Then we talked about that it would be nice to have some tray to serve sushi’s on, not just a cutting board. Thats how I came up with the top and buttom tray to make the outer box, and I solved the problem keeping all the things together in a nice package.

After a long discussion about chopsticks, we came to the conclusion that for super beginners in making sushi, they would probably prefer not using chopsticks.

My solution to the problem was that I designed a special, the sushi fork.

The fork is extremely flexible in the head, and slips easily under the small sushi.

After two weeks of intense drawing and talking back-and-forth, we had the final concept ready.

The whole project was finished in just 7 months, from first drawing to approval of concept prototype to mold making and production of altogether +70,000 parts.

We started in April 2007, and I delivered 3500 boxes in November 2007 in Denmark, by boat from Thailand. This achievement would not have been possible without a very good supplier who helped me on the way, and my very intense supply management with visual inspection guides, sourcing of special food safe and dishwasher safe plastic material in singapore and meetings with mold makers, QA people that the factory in Thailand and teaching off the staff on the ground floor.

I’m kind of proud to be featured in Monocle Magazine, September 2008, issue 16, volume 02.

I also did a “Home style” cooking program for YouTube… it worked quite well.

2007 OLTO platter and bowls concepts

November 29, 2010


Everything has a beginning…  and I just wanted to show some of our first initial  thoughts.

2008 Platter and bowls

November 29, 2010


in 2008 I worked a lot on the concept where I wanted to combine both a platter and small bowls  in one package.

it may idea was to have one set for one family, so they could easily serve different meals using the same set.

2007 Watch concepts

November 26, 2010


2008 Online meeting chair

November 26, 2010 2 Comments


The initial idea for the online meeting chair, came from an open office environment. The big problem in Open Offices is  that sometimes you have to longer methinks that requires quietness, but a meeting room is not always available and might be too much for just one person.

so I started thinking about what is really necessary when you have a meeting online with a lot of other participants?

It’s very important that you feel you can talk privately.

It’s very important that you sits well and can easily access the chair and special features.

You should not be disturbing others while working.

And the chairs should be an interesting object in the office landscape.

The chair could also be a resting place and you need to relax for 10 minutes and listen to music.

If the chair is placed in the reception area, waiting guests could be entertained with company information on their chance to check their e-mail  before heading in to the meeting.

here I put two chairs in the front lobby of the new office.   The point was  to eliminate the front desk,  and just have the two chairs. Members of the staff would be able to see persons coming in through the glass window and would be able to react to it. It would also be possible to have other exhibition in the front hall of the products the company might be selling  or producing.

I had the last meeting chair to show that you can also create more fun and entertaining looking models, without jeopardizing the  prime functionality of the chair.  the basic idea is that a meeting chair can really show the personality and  corporate image of the company.

2008 Office design Singapore

November 26, 2010


2006 Remote Control concept

November 26, 2010


2008 Felxible office table design

November 26, 2010



This table fits up to 8 persons

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